<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Renderology</title>
	<atom:link href="http://www.renderology.com/index.php?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.renderology.com</link>
	<description>Industrial 3D Modeling, Rendering and Animation</description>
	<lastBuildDate>Thu, 18 Feb 2010 00:49:24 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<image>
  <link>http://www.renderology.com</link>
  <url>http://www.renderology.com/favicon.ico</url>
  <title>Renderology</title>
</image>
		<item>
		<title>Dragonfly WIP (Day 10)</title>
		<link>http://www.renderology.com/?p=491</link>
		<comments>http://www.renderology.com/?p=491#comments</comments>
		<pubDate>Thu, 18 Feb 2010 00:48:23 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[BodyPaint]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=491</guid>
		<description><![CDATA[Finally a little time to get back after Gus! Time has been a little elusive as of late, so it was good to finally take a few minutes to get back after &#8216;em.
Not a whole lot going on though really, remapped the legs and did a quick patch of the leg texture. Also fixed the <a href='http://www.renderology.com/?p=491'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=491</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly Interupted</title>
		<link>http://www.renderology.com/?p=484</link>
		<comments>http://www.renderology.com/?p=484#comments</comments>
		<pubDate>Tue, 16 Feb 2010 13:09:16 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[General Rants]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=484</guid>
		<description><![CDATA[Really need to get back after Gus, but a little system maintenance and some much needed sleep, has put Gus on a back-burner this morning.
Did a quick rendering, compositing shot just to see how he looks without an environment, and looking at the shadow on the &#8220;floor&#8221; I do believe everything is heading in the <a href='http://www.renderology.com/?p=484'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=484</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 9)</title>
		<link>http://www.renderology.com/?p=469</link>
		<comments>http://www.renderology.com/?p=469#comments</comments>
		<pubDate>Sun, 14 Feb 2010 17:32:51 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[BodyPaint]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=469</guid>
		<description><![CDATA[Took a little step back a bit, concentrating on a couple of the textures. Body, Eyes and Wings (again)&#8230;although while working on the eyes and body I didn&#8217;t take any snapshots. Wings got a complete work-over (front wings only, still sharing the texture for the back ones and need to modify them a bit)&#8230;spent a <a href='http://www.renderology.com/?p=469'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=469</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 8)</title>
		<link>http://www.renderology.com/?p=442</link>
		<comments>http://www.renderology.com/?p=442#comments</comments>
		<pubDate>Sat, 13 Feb 2010 14:58:30 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=442</guid>
		<description><![CDATA[Ok, so because things get busy&#8230;Day 8 is probably Day 9, but still Day 8 of editing&#8230;each day however doesn&#8217;t necessarily constitute a full DAY, so really&#8230;it&#8217;s not a day at all, just a marker for the post. Playing a little catchup obviously, as yesterday didn&#8217;t amount to a hill of beans modeling wise&#8230;just too <a href='http://www.renderology.com/?p=442'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=442</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 7)</title>
		<link>http://www.renderology.com/?p=425</link>
		<comments>http://www.renderology.com/?p=425#comments</comments>
		<pubDate>Wed, 10 Feb 2010 12:41:10 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=425</guid>
		<description><![CDATA[This might actually be day 8, did just some texture tweaking yesterday and it was so subtle that it really didn&#8217;t warrant &#8220;a day&#8221;. So, adding the legs&#8230;not sure I&#8217;m entirely thrilled with them yet. Box modeled, Hypernurb sub-d on them, with boned chain to allow to repositioning. I also keep messing with the head <a href='http://www.renderology.com/?p=425'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=425</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 6)</title>
		<link>http://www.renderology.com/?p=417</link>
		<comments>http://www.renderology.com/?p=417#comments</comments>
		<pubDate>Mon, 08 Feb 2010 12:42:03 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=417</guid>
		<description><![CDATA[Playing with the texture on the body a bit with a couple of screen shots from Photoshop as well&#8230;grabbed a photo reference and overlayed it (with a lot of warping) to add a bit more of the real world to Gus (gotta give him a name). Not much more done modeling this morning, just that <a href='http://www.renderology.com/?p=417'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=417</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 5)</title>
		<link>http://www.renderology.com/?p=409</link>
		<comments>http://www.renderology.com/?p=409#comments</comments>
		<pubDate>Sun, 07 Feb 2010 18:37:49 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=409</guid>
		<description><![CDATA[Still slow to get moving, having some sort of mental block with the legs and a couple of other elements that have my head spinning a bit. Added some hairs to mandible and &#8220;nose&#8221; (entomologist I am NOT). Need to add a little gravity and brush to &#8216;em but proves it out enough to continue <a href='http://www.renderology.com/?p=409'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=409</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 4)</title>
		<link>http://www.renderology.com/?p=393</link>
		<comments>http://www.renderology.com/?p=393#comments</comments>
		<pubDate>Sat, 06 Feb 2010 15:29:50 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[BodyPaint]]></category>
		<category><![CDATA[Cinema 4D]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=393</guid>
		<description><![CDATA[A little more slow going, started refining the body again&#8230;still a little &#8220;round&#8221; in spots. Also UV mapped the body and started playing with the texture a bit too. Really looking odd with the tan/brown head from the projection and then a cobalt blue body (did a quick adjustment to the projection map on the <a href='http://www.renderology.com/?p=393'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=393</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 3)</title>
		<link>http://www.renderology.com/?p=384</link>
		<comments>http://www.renderology.com/?p=384#comments</comments>
		<pubDate>Fri, 05 Feb 2010 11:00:19 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=384</guid>
		<description><![CDATA[Slow day on the dragon, finishing up on the head and attach to the body. The thing is starting to look a little odd with the projection images as textures &#8211; kind of frankenstien&#8217;ish. That&#8217;ll should get corrected a bit when everything settles in an the real textures are developed. I thinking &#8220;Cobalt Blue&#8221; for <a href='http://www.renderology.com/?p=384'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=384</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dragonfly WIP (Day 2)</title>
		<link>http://www.renderology.com/?p=374</link>
		<comments>http://www.renderology.com/?p=374#comments</comments>
		<pubDate>Thu, 04 Feb 2010 11:40:25 +0000</pubDate>
		<dc:creator>AW</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Cinema 4D]]></category>

		<guid isPermaLink="false">http://www.renderology.com/?p=374</guid>
		<description><![CDATA[Little morning session working on the dragon. This time, trying a little bit different technique for the projection planes and mapping. Starting on the head, as the day 1 progress was shaping up nicely for the body, leaving the head a little less than desired. Started by grabbing some decent macro reference shots (would be <a href='http://www.renderology.com/?p=374'>[...]</a>]]></description>
		<wfw:commentRss>http://www.renderology.com/?feed=rss2&amp;p=374</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
